/design

/design is your design partner. Stop second-guessing your UI. Just ship it. It audits, deslops, recolors, and reships your interface, straight from the terminal you already have open.

Ten tells of AI-generated design

01tech gradient

glossy energy on everything

02generic tech hue
#6366F1

indigo because 'software'

03feature tile grid

three tiles, equal weight, no priority

04accent rail

decoration posing as organization

05unearned blur

glassmorphism with no depth system

06stat monument
10x99%

numbers where the product story belongs

07icon topper

template filler above every heading

08bounce everywhere
A ball bouncing on a floor line in decaying arcs

elastic easing with no purpose

09default type
Aa
InterInterInter

whatever the distribution ships

10center stack

no composition decision made

Diagnose, then treat.

Quick design scans

Six vital signs scored out of ten, totalling 35 out of 60intentionality5/10readability10/10usability5/10responsiveness0/10speed10/10accessibility5/1035 / 60 · WATCH

What the audit finds.

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What a report looks like.

.commandcode/design/
├── smell-report.md      ← what the next mode reads
├── smell-report.html    ← what you open
├── checkup-report.md
├── checkup-report.html
├── review-report.md
├── review-report.html
└── brief.md             ← only after /design setup

/ /written by /design smell

// SMELL

ORBITAL

COMMANDCODE REPORT
2026-07-27
// OVERALL
4
/ 10
STRONG
// TL;DR

Six of the ten tells are present and three of them cluster in the first viewport: an indigo gradient hero, three equal feature tiles, and a centered stack. Nothing on this page could only belong to a satellite-tasking product.

Structural, not cosmetic. Fix the composition reflex first, then the palette. A recolor alone will not move this score.

// HEURISTIC SCORES
#HEURISTICSCOREKEY FINDING
1tech gradient0Hero.tsx:12, indigo to magenta on the hero panel
2generic tech hue0tokens.css:4, --brand is #6366F1
3feature tile grid0Features.tsx:31, three tiles, equal weight
4accent rail1No side-rail anywhere in the codebase, on purpose
5unearned blur0Nav.tsx:8, backdrop-blur with no elevation system
6stat monument0Stats.tsx:5, "10x / 99%" above the product story
7icon topper1No icon sits above a heading; weight alone carries it
8bounce everywhere0motion.ts:22, cubic-bezier overshoot on all enters
9default type1Inter, but scaled and deliberate
10center stack0page.tsx, every section centered on one axis

Ten rows, one per odor. 1 = absent, 0 = detected. Four absent, six detected: 4/10.

// COGNITIVE LOAD / RISK
IDENTITY FAILURE
  • PASSContrast and focus rings hold throughout.
  • PASSType is scaled deliberately, so Inter reads as chosen.
  • WATCHMotion is everywhere but says nothing about state.
  • FAILThe direction is guessable from the industry alone.
// NEXT MODES
/deslop/relayout/recolor
// WHAT'S WORKING

Type scale

A real 1.33 ratio with weight contrast at every step.

Focus path

Every control is reachable and the ring is visible.

Copy

Buttons name their action instead of saying Continue.

// PRIORITY ISSUES
P0

The first viewport belongs to no product

Gradient hero, centered stack, three equal tiles. Swap the logo and headline and this page fits any B2B SaaS. The orbit schedule, the actual artifact of the domain, appears below the fold as a screenshot.

FIX: /design relayout, then /design voice. Lead with the schedule as the proof object.
P1

The palette is the category default

--brand is #6366F1 and the hero gradient runs indigo to magenta. Nothing ties the hue to satellite tasking.

FIX: /design recolor. Pick a hue with a domain reason and commit to one strategy.
P2

Motion decorates rather than explains

Every section enter uses the same overshoot curve. No motion marks a state change, and prefers-reduced-motion is unhandled.

FIX: /design motion. Keep motion that reveals state, strip the rest, honour reduced motion.
Generated with CommandCode - 2026-07-27

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