← Blog
DESIGN

Fable 5 vs GPT 5.5 vs GLM 5.2 vs DeepSeek V4 Pro: same platformer, same look, different price entirely

Four models one-shotted the same cute pixel-art platformer with Command Code /design. All four looked visually similar - the real difference showed up in UX and pricing.

Naymur Rahman
Naymur Rahman
3 min read
Jul 7, 2026
Naymur RahmanVerified account
@naymur_dev

Fable 5 vs GPT 5.5 vs GLM 5.2 vs DeepSeek v4 Pro All these examples were one-shotted, I used the same prompt for all of them....

4:38 PM·Jul 7, 2026

Four models, one prompt, one shot each with /design in Command Code.

The prompt

Create a cute retro pixel art 2D platformer game as a single HTML file using Canvas. Wide horizontal canvas. Player is a small blue character that can run left/right with arrow keys, jump with space. Include a pink cat companion that follows the player. Platforms to jump on, collect glowing blue diamonds for points, avoid falling off. Add a blue door as level goal. Simple gravity and smooth jumping physics. Display score, lives (hearts), level info at the top. Background with light purple sky and clouds. Text "RUN JUMP AND STOMP!" at start. Game over and win screen. Make it fun, colorful, and 8-bit style. Output only the full code.

What we found

Fable 5 vs GPT 5.5 vs GLM 5.2 vs DeepSeek V4 Pro

All these examples were one-shotted, I used the same prompt for all of them.

For the OS model, I used /design from Command Code.

All the designs look similar, but there's a huge difference in UX and pricing.

Cost breakdown:

The framing here is the useful part: on a fully-specified prompt like this one - specific character, specific companion, specific colors, specific win condition - visual output converges hard across models. Four different labs landed on results close enough to look "similar" at a glance. The differentiation moved to two places a screenshot doesn't show: how the game actually plays (UX), and what it cost to generate. That's consistent with the pattern this series keeps finding - the more prescriptive the prompt, the less room there is for visual divergence, and the more the real comparison is about feel and price rather than looks.

Try this yourself

1npm i -g command-code
1/model fable-5 2/design Create a cute retro pixel art 2D platformer game as a single HTML file using Canvas. Wide horizontal canvas. Player is a small character that can run left/right and jump. Include a companion animal that follows the player. Platforms to jump on, collect glowing diamonds for points, avoid falling off. Simple gravity and smooth jumping physics. Score, lives, and level info at the top. Game over and win screens. Fun, colorful, 8-bit style.

Swap /model to compare against GPT 5.5, GLM 5.2, or DeepSeek V4 Pro. Full command reference: commandcode.ai/docs/slash-commands/design. More one-shot comparisons: CommandCodeAI/slash-design-showcase.

Naymur Rahman
Naymur Rahman@naymur_dev

Share this article